When Star Wars Outlaws first hit the shelves, it was a bit of a rollercoaster ride. Critics and fans alike had mixed feelings due to some mandatory stealth mechanics, occasionally unpredictable enemy AI, and a host of technical hiccups that initially dampened the game’s reception. However, Ubisoft rolled up its sleeves and tackled these issues head-on, gradually unveiling the real potential of Star Wars Outlaws.
Among the standout features of the game are the meticulously crafted worlds that truly capture the essence of the beloved Star Wars universe. The game’s unique narrative delves into the rarely explored criminal underworld of the galaxy, presenting a side of Star Wars that has seldom been seen in mainstream media. Despite its sales falling short of expectations, there’s still a glimmer of hope for a sequel. And if it ever materializes, the setting would be perfect.
A significant part of The Mandalorian’s first season dives into this criminal underground, highlighting its growth in the Empire’s absence. Set five years after Return of the Jedi, The Mandalorian showcases a galaxy still finding its footing. The New Republic struggles with limited resources, unable to pursue the rogues and outlaws flourishing, particularly in the far-off Outer Rim.
The Book of Boba Fett adds more depth to this chaotic landscape; despite losing Jabba, the Hutt Cartel survives with Bib Fortuna holding the fort. Meanwhile, the Pykes expand their influence over places like Tatooine using their spice trade profits. A follow-up to Star Wars Outlaws could thrive in this post-Empire era.
With events in The Mandalorian happening about five years after Return of the Jedi, an Outlaws sequel would fit snugly within this timeline. Protagonist Kay Vess could easily return six years older, seasoned by her prior escapades. As she navigates the evolving underworld, she could encounter familiar faces from both her past adventures and the broader Star Wars saga.
The first game concludes with bounty hunter Vail striving to dominate the bounty hunting guild armed with a stolen codex from Kay. Fast forward six years, and it’s conceivable Vail has risen to prominence within the guild, laying the groundwork for intriguing interactions with other well-known hunters like Cad Bane, Fennec Shand, and even Din Djarin. The connections to guild legends such as Greef Karga could also provide exciting narrative avenues for a sequel.