Another PC release from Sony has hit the scene, and much like some of its predecessors, Marvel’s Spider-Man 2 is facing a few growing pains.
Earlier this week, Sony shared some news that brought a sigh of relief to many in the gaming community: it would no longer require a PSN login for several of its major single-player games. Among these titles was Marvel’s Spider-Man 2, which made its PC debut just a day later. Now, the game is available, and while the removal of the PSN requirement was a welcomed change, the reviews post-launch tell a different story. With close to 4,500 user reviews on Steam, the game’s reception is mixed, largely due to complaints about poor optimization. Crashes seem to be a common gripe among players, but it’s worth noting that over half of these reviews are still positive, so experiences might differ depending on individual setups.
Despite the mixed feedback, let’s take a look at how the game is performing in terms of player numbers. As per data from SteamDB, Spider-Man 2 saw a peak of 27,775 concurrent players yesterday. At the time of this analysis, that number has slightly dipped, but there’s potential for another surge as gaming hours often peak in the evening. To put this in perspective, Marvel’s Spider-Man Remastered, the first in the series, reached a concurrent player peak of 66,436 — over twice the number for the sequel and ranking as the fourth most-played PlayStation game on Steam, surpassed only by titles like Helldivers 2, Ghost of Tsushima, and God of War.
There are a few reasons for these numbers. One possibility is the lack of awareness among players that the PSN requirement is no longer in place, a feature that has tarnished several PlayStation releases of late. Another factor could be the series of PlayStation ports that have seen less-than-ideal launches, which might be shaking players’ confidence. However, it’s likely we’ll see updates for Spider-Man 2 aimed at smoothing out these kinks soon enough.