Nightdive Studios recently released a new update for the beloved Turok: Dinosaur Hunter remaster in late April 2025. This update is packed with over 40 enhancements, including audio tweaks, balancing adjustments, and bug fixes, tailored to bring players closer to the classic experience they remember. Excitingly, the PC version now also features improved support for mods, enriching the gameplay even further.
For those who might not be aware, Nightdive Studios has once again showcased their expertise in revitalizing classics. They’ve taken on the monumental task of remastering three iconic Turok titles. Turok: Dinosaur Hunter was the first in line, hitting the PC in 2015, followed by versions for Xbox One and Nintendo Switch in 2018 and 2019. PlayStation users have been able to join in on the fun since early 2021.
The latest update rolled out to all platforms and includes a comprehensive changelog with 42 entries. Standout changes involve enhancements in quality-of-life features and audio, as well as combat refinements that hearken back to the original 1997 release. This patch is clearly about authenticity, offering players an experience that echoes the past while implementing modern improvements.
A significant change involves the automapping system—players can now adjust line thickness, with lines rendered as quadrangles for better visual clarity. Syncing issues related to Vulkan have been addressed, and game logic has been improved to minimize stuttering. PC users will appreciate a more intuitive Steam Workshop mod menu and the pause feature when Turok is minimized. Additional bug fixes enhance the cheats experience and modding scripts, ensuring smoother gameplay all around.
This update, the second of the year, follows a February update that transitioned the game to Nightdive’s latest Kex Engine build, version 4.0. While that upgrade was a long time coming, this latest patch directly responds to recent community feedback, proving Nightdive’s commitment to player satisfaction.
Here are some of the key improvements included in the April 2025 update:
– Customization options for automap line thickness, now rendering lines as quads.
– Correct output channels for audio, fixing reverb sound issues.
– Checkpoint adjustments to align with original game mechanics, particularly during boss maps.
– Vulkan API synchronization fixes.
– Enhanced game logic to minimize stuttering.
– Window focus now affects rendering, pausing when unfocused.
– Improved fallback to title screen when maps fail to load.
– Fixes for interpolation and particle orientation.
– Various bug fixes, including underwater hurt sounds and field of view (FOV) selections.
– Improvements to modding scripts and cheats functionality.
– Addressed sound issues and particle elements for a richer audio experience.
Whether you’re a long-time fan or new to Turok, this update ensures that the remastered experience remains fresh, faithful, and engaging.